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We're sorry, this product has sold out,
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If you have questions or concerns,
please contact Sensorium Embedded.
Isolated
USB Trigger
digital
input device with built-in solid state relays |
|
Emulate joystick or keyboard button inputs from
external trigger signals.
The
Isolated USB Trigger allows you to use your own
voltage
source to
simulate joystick buttons or keyboard strokes to trigger
events on
your computer. A DC voltage of 3 to 48v applied to any of the
6
unique inputs will send the trigger to your computer.
Features:
- Converts external triggers
into USB joystick button pushes, or convert to keyboard strokes using
the free software below.
- 6
isolated inputs available, each is opto-isolated from the connected
computer
- No need for a relay to drive the
trigger
- Screw Terminals for easy wire
conntections.
- No
drivers to load. Free software for simple keyboard emulation
or advanced macros.Works
on PC or Mac.
$63.00
USD Sold out,
Sorry!
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Applications:
- Instrumentation/data collection
- Monitor equipment with Voltage
outputs
- Great for automotive applications
Requirements
 |
Requires
USB "A" to "B" cable to connect to your computer.
6 foot USB cable available
here for $4.50 USD
Sold out, Sorry!
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Free/Shareware
Keyboard Simulation & Macro Utilities
- JoytoKey
(PC, by JTK Software) Allows external triggers to emulate
keystrokes (ex: button push 3 = keystroke 'A'). Easy to use,
also good for checking basic functionality.
- AutoHotKey
(PC, open-source) Powerful utility to allow a custom action
for each USB Trigger input (launch a program, pause/play audio, send a
keystroke, etc).
-
JoystickTest
Sample script to display button
states, good for checking basic functionality.
-
USBTriggerLaunch
Custom USB Trigger script by Travis
at Sensorium Embedded. Reads/parses all 24 inputs. Ready to
customize to do whatever you need, see instructions inside the file.
- USBOverdrive
(Mac, by Alessandro Levi Montalcini) Emulates keystrokes,
also has advanced functionality. Preferred by Mac users.
-
C# Joystick Library by Mark Harris. For C# developers wishing
to incorporate USB Triggers as direct inputs to their application, uses
Managed DirectX.
Technical
Details:
- Uses
Windows/Mac default Human Interface Device (HID) game
controller/joystick driver.
- Aplcation
of 3 to 48VDC between any channel number and ground
connection tells the computer that a joystick button is being "pressed".
- 0 to +2VDC tells the computer that the
joystick button is "released"
- Simulates
joystick buttons 1-6 natively, Use JoyToKey to convert to a keyboard
stoke.
- Device itself
is USB powered, no additional power supply needed.
- Provides isolation
from the host computer to avoid ground loops
- Two
GND screw terminals provided for convenience, can use either or both.
- 10mS
switch debounce built in
1 ea $63.00 USD
Sold out, Sorry!
10 ea $595.00 USD
Sold out, Sorry!
Shipping/payment
notes:
To pay via credit card, click "Check out with Paypal" and then "Don't
have Paypal Account"
USPS Priority within US is typically 1-3 day delivery
USPS Priority international is typically 2-5 week
delivery
Wiring Example:
Input
Number |
Function Represented |
1 |
External Device State |
3 |
Red Button State |
5 |
Other Pushbutton State |
6 |
Power Present |
2, 4 |
not used |
|